![]() ![]() This Skill requires a Shield.Ĭharge * makes your Paladin instantly jet forward towards the position of your cursor. Making contact with an enemy in the process makes him abruptly stop and swing his weapon. Continually using this ability allows you to quickly cover long distances. Use this Skill for mobility if not using Enigma. Vigor * While active, this Aura provides your Paladin and members of your Party with increased Faster Run/Walk based on its Level. Resist Lightning * While active, this Aura provides your Paladin and members of your Party with increased Lightning Resistance based on its Level. ![]() Every 2 Skill Points put into this Skill raises the cap on your Maximum Lightning Resistance by 1.Ĭleansing * While active, this Aura provides your Paladin and members of your Party with Poison Length Reduction and Curse Length Reduction based on its Level. This Aura is especially useful after killing the 2nd Baal Wave in the Throne of Destruction or if Cursed with Amplify Damage. It repositions your Character and Mercenary to your cursor's position. ![]() Repeatedly cast it to cover long distances.This Wowhead class build guide covers the Holy Fire Zeal spec for the Paladin class, also known as the Dragon Paladin, updated for Patch 2.7 & Ladder Season 4 in Diablo II: Resurrected. This guide will teach you to master the Dragon Paladin in all aspects of the game, from leveling to selecting end-game equipment for adventures in Hell and beyond, helping you survive the greatest threats Diablo and his lieutenants have to offer. Throughout this guide, we will cover everything you need to know to build your Dragon Paladin from the ground up. We will introduce you to the expected strengths and weakness of the Dragon Paladin so you will be able to build the type of character you want to play. ![]()
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